• Open Access

Locality and Digital Quantum Simulation of Power-Law Interactions

Minh C. Tran, Andrew Y. Guo, Yuan Su, James R. Garrison, Zachary Eldredge, Michael Foss-Feig, Andrew M. Childs, and Alexey V. Gorshkov
Phys. Rev. X 9, 031006 – Published 10 July 2019

Abstract

The propagation of information in nonrelativistic quantum systems obeys a speed limit known as a Lieb-Robinson bound. We derive a new Lieb-Robinson bound for systems with interactions that decay with distance r as a power law, 1/rα. The bound implies an effective light cone tighter than all previous bounds. Our approach is based on a technique for approximating the time evolution of a system, which was first introduced as part of a quantum simulation algorithm by Haah et al., FOCS’18. To bound the error of the approximation, we use a known Lieb-Robinson bound that is weaker than the bound we establish. This result brings the analysis full circle, suggesting a deep connection between Lieb-Robinson bounds and digital quantum simulation. In addition to the new Lieb-Robinson bound, our analysis also gives an error bound for the Haah et al. quantum simulation algorithm when used to simulate power-law decaying interactions. In particular, we show that the gate count of the algorithm scales with the system size better than existing algorithms when α>3D (where D is the number of dimensions).

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  • Received 25 September 2018
  • Revised 21 February 2019

DOI:https://doi.org/10.1103/PhysRevX.9.031006

Published by the American Physical Society under the terms of the Creative Commons Attribution 4.0 International license. Further distribution of this work must maintain attribution to the author(s) and the published article’s title, journal citation, and DOI.

Published by the American Physical Society

Physics Subject Headings (PhySH)

Quantum Information, Science & TechnologyCondensed Matter, Materials & Applied PhysicsAtomic, Molecular & Optical

Authors & Affiliations

Minh C. Tran1,2,3,*, Andrew Y. Guo1,2, Yuan Su1,4,5, James R. Garrison1,2, Zachary Eldredge1,2, Michael Foss-Feig6,1,2, Andrew M. Childs1,4,5, and Alexey V. Gorshkov1,2

  • 1Joint Center for Quantum Information and Computer Science, NIST/University of Maryland, College Park, Maryland 20742, USA
  • 2Joint Quantum Institute, NIST/University of Maryland, College Park, Maryland 20742, USA
  • 3Kavli Institute for Theoretical Physics, University of California, Santa Barbara, California 93106, USA
  • 4Department of Computer Science, University of Maryland, College Park, Maryland 20742, USA
  • 5Institute for Advanced Computer Studies, University of Maryland, College Park, Maryland 20742, USA
  • 6United States Army Research Laboratory, Adelphi, Maryland 20783, USA

  • *Corresponding author. minhtran@umd.edu

Popular Summary

Quantum mechanics limits the speed at which information can propagate. Such speed limits have far-reaching implications, including theoretical bounds on entanglement in a system’s lowest-energy state. More concretely, they imply the existence of a “light cone,” a limited region of spacetime potentially affected by a given event. Here, we prove the existence of a new, tighter light cone for systems with long-range interactions. Such long-range interactions are ubiquitous in physics, including, for example, the Coulomb interaction that acts between electrons regardless of their separation. Compared with the best previously known bound, our proof is conceptually simpler and more flexible, enabling new calculations that would not have been possible before.

Our work builds upon a framework that was recently introduced for simulating quantum systems with short-range interactions on a quantum computer. This framework relies on the quantum speed limits mentioned above. Surprisingly, we show that for long-range interactions, the framework can be adapted to prove a tighter light cone, using an earlier, looser bound as a starting point. Additionally, we show that the previously proposed quantum simulation algorithm works even for long-range interactions.

This research opens the door to studying bounds on information propagation for a wide variety of physical quantities, including the out-of-time-order correlators considered in studies of quantum chaos. We also expect that the simulation framework could be adapted to simulate quantum systems more efficiently on a classical computer.

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Vol. 9, Iss. 3 — July - September 2019

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