Language structure in the n-object naming game

Adam Lipowski and Dorota Lipowska
Phys. Rev. E 80, 056107 – Published 19 November 2009

Abstract

We examine a naming game with two agents trying to establish a common vocabulary for n objects. Such efforts lead to the emergence of language that allows for an efficient communication and exhibits some degree of homonymy and synonymy. Although homonymy reduces the communication efficiency, it seems to be a dynamical trap that persists for a long, and perhaps indefinite, time. On the other hand, synonymy does not reduce the efficiency of communication but appears to be only a transient feature of the language. Thus, in our model the role of synonymy decreases and in the long-time limit it becomes negligible. A similar rareness of synonymy is observed in present natural languages. The role of noise, that distorts the communicated words, is also examined. Although, in general, the noise reduces the communication efficiency, it also regroups the words so that they are more evenly distributed within the available “verbal” space.

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  • Received 26 June 2009

DOI:https://doi.org/10.1103/PhysRevE.80.056107

©2009 American Physical Society

Authors & Affiliations

Adam Lipowski1 and Dorota Lipowska2

  • 1Faculty of Physics, Adam Mickiewicz University, 61-614 Poznań, Poland
  • 2Institute of Linguistics, Adam Mickiewicz University, 60-371 Poznań, Poland

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Issue

Vol. 80, Iss. 5 — November 2009

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