Abstract
Gravitational wave Bayesian parameter inference involves repeated comparisons of gravitational wave data to generic candidate predictions. Even with algorithmically efficient methods such as RIFT or reduced-order quadrature, the time needed to perform these calculations and the overall computational cost can be significant compared to the minutes to hours needed to achieve the goals of low-latency multimessenger astronomy. By translating some elements of the RIFT algorithm to operate on graphics processing units, we demonstrate substantial performance improvements, enabling dramatically reduced overall cost and latency.
- Received 14 February 2019
DOI:https://doi.org/10.1103/PhysRevD.99.084026
© 2019 American Physical Society