Monte Carlo simulation of texture formation

R. A. Leese and T. Prokopec
Phys. Rev. D 44, 3749 – Published 15 December 1991
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Abstract

The formation of global texture in both two and three spatial dimensions is studied using Monte Carlo techniques. We calculate the probability of texture formation for critical windings in the range [½, 1], finding for three dimensions average values per correlation volume in the range [0.017, 0.045], which is in good agreement with previous dynamical simulations. We discuss cosmological structures seeded by texture collapse.

  • Received 25 April 1991

DOI:https://doi.org/10.1103/PhysRevD.44.3749

©1991 American Physical Society

Authors & Affiliations

R. A. Leese* and T. Prokopec

  • Department of Physics, Brown University, Providence, Rhode Island 02912

  • *Present address: St. John's College, Cambridge CB2 1TP, UK.

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Vol. 44, Iss. 12 — 15 December 1991

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