Abstract
We consider two-dimensional networks composed of nodes initially linked by two-qubit mixed states. In these networks we develop a global error correction scheme that can generate distance-independent entanglement from arbitrary network geometries using rank-2 states. By using this method and combining it with the concept of percolation, we also show that the generation of long-distance entanglement is possible with rank-3 states. Entanglement percolation and global error correction have different advantages depending on the given situation. To reveal the trade-off between them we consider their application to networks containing pure states. In doing so we find a range of pure-state schemes, each of which has applications in particular circumstances: For instance, we can identify a protocol for creating perfect entanglement between two distant nodes. However, this protocol cannot generate a singlet between any two nodes. In contrast, we can also construct schemes for creating entanglement between any nodes, but the corresponding entanglement fidelity is lower.
2 More- Received 20 August 2010
DOI:https://doi.org/10.1103/PhysRevA.82.042326
©2010 American Physical Society